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Processing (orthomosaic, DSM)

Processing is DroneField’s core action: from drone imagery it produces the orthomosaic (a unified, orthorectified RGB image), the DSM (surface model), and — when requested — the multispectral vegetation indices.

Processing runs entirely locally: no cloud, no queue. Your data stays on your machine.

See it in action: 1,782 Phantom 4 Multispectral images processed in 20 seconds on a MacBook M4:

  1. Open a project with imported imagery.
  2. In the right-hand Actions section, click Process.
  3. The Processing settings panel opens.

Three main controls:

GSD = Ground Sampling Distance, i.e. how many centimetres on the ground a single pixel represents in the final orthomosaic. DroneField’s supported range:

  • Minimum: 3 cm/px
  • Maximum: 20 cm/px

Three presets are offered, and any value inside the range is acceptable:

PresetGSD (cm/px)Good for
Precision farming3 – 10NDVI analysis, detailed inspection
Flight planning5 – 7Recommended for drone-applied VRA maps
Quick overview15 – 20Quick check, flight-path validation

Recommended values by purpose:

  • Drone-applied application map: 5–7 cm/px
  • Ground (tractor) application: 10 cm/px
  • NDVI analysis: 3–5 cm/px

The smaller the GSD (e.g. 3 cm/px), the:

  • More detail in the orthomosaic
  • Larger the file size
  • Slower the processing (2–4× longer)

The default is 5 cm/px for most farm-scale work.

Only meaningful for P4M or M3M. When enabled:

  • All vegetation indices (NDVI, GNDVI, NDRE) are produced automatically
  • The individual MS bands (G, R, RE, NIR) are orthorectified as separate layers
  • Processing time increases roughly 40% (multi-band rendering)

For RGB-only drones this switch is disabled.

Turn this on for hilly terrain. Then:

  • Twice as many tie points between images
  • A finer-grained surface-model grid for more accurate terrain
  • A more detailed 3D terrain surface (see 3D Map)
  • Processing is ~50% slower

On flat terrain (e.g. Hungarian Great Plain), leave it off — it needlessly slows things down.

Below Terrain mode. When enabled, the source images are processed at a higher resolution, so the orthomosaic stays sharper when you zoom in. Worth switching on when image quality matters — but expect roughly 2× longer processing, more memory (the time estimate reflects it) and, on large fields, a considerably larger output file. HQ projects carry a purple HQ badge in the project list. On machines with less memory the app automatically steps the resolution down instead of stopping.

Two launch options — Start vs Fast processing

Section titled “Two launch options — Start vs Fast processing”

Two buttons at the bottom of the panel:

The precise, industrial-quality processing. Use this for the final orthomosaic, NDVI analysis, application map, report — anything where accuracy counts.

Processing time: a 100-image Mavic 3 M RTK RGB survey takes less than 40 seconds on an Intel i9 / 16 GB RAM / Windows machine (6 cm GSD), and less than 30 seconds on a Mac M4 / 24 GB RAM / macOS 26 machine (5 cm GSD); multispectral processing adds roughly 40-60% to the runtime.

Significantly faster, simplified mode — roughly 30 seconds to 2 minutes for 200 images. Use it when:

  • On-site you want a quick preview by the drone
  • You only care about coverage (is every patch surveyed?)
  • Precise alignment isn’t required

The two modes produce the same output structure — you can later rerun in precise mode with the same imagery. Credits or licence aren’t re-charged on rerun; the same project is unlimited.

After launch, a translucent overlay appears on the map with the phase indicator:

┌────────────────────────────────────────┐
│ ⚙ Position refinement is running… │
│ │
│ ████████████░░░░░░░░░░░░░░░ 62% │
│ │
│ Elapsed: 4 m 12 s · Remaining: ~2 m │
└────────────────────────────────────────┘

The phases in order:

  1. Image analysis — reading image metadata
  2. Tie-point search — finding matching points between image pairs
  3. Position refinement — pixel-precise optimisation
  4. Surface model — building the terrain grid
  5. Render preparation — assembling the texture mosaic
  6. Orthomosaic render — the final orthorectified image
  7. Vegetation indices (if requested) — NDVI, GNDVI, NDRE
  8. Done — saving outputs

The Cancel button stops processing at the end of the current phase — partial results remain, but later phases don’t run.

  • Keep the Mac cool — long jobs (15+ minutes) can throttle the M3 thermally. An open desk, cool surface, and a stand all help.
  • Close other applications — particularly memory-hungry Adobe apps.
  • Use NVMe SSDs — faster intermediate writes save lots of time.
  • 24+ GB RAM is recommended for 500+ image projects.
  • Watch memory usage on the Settings → Diagnostics panel while processing.

The map automatically shows the fresh layers:

  • Orthomosaic — RGB orthorectified image
  • DSM — surface model (greyscale + contours)
  • NDVI / GNDVI / NDRE (if requested)
  • Flight path (green line)

The right-hand Project info panel gets fresh figures:

  • Average GSD (precise value from processing)
  • Accuracy — based on RTK statistics
  • Area — precise hectare value

The Process button can be hit again on the same project:

  • New settings (different GSD, different mode) overwrite the old results
  • Credits are not consumed again — a project licence is spent once, then unlimited reruns

Processing writes intermediate files into the project’s Layers/ folder — e.g. 3D terrain data, tie-point cache, texture cache. These are safe to delete afterwards to reclaim space — the final outputs (Export/ folder) are kept separately.

Settings → Maintenance clears these across every project with one button.